1 Ofertas de Cloud Computing en Colombia
Cloud Streaming Infrastructure / DevOps Engineer (Unity) - 3 Months Contract Role
Colombia, Huila
Rob Levine Law
Hoy
Trabajo visto
Descripción Del Trabajo
Drive Your Art is building a cutting-edge creative technology platform powered by real-time Unity rendering and cloud streaming. We are seeking a Cloud Streaming Infrastructure Engineer with strong DevOps experience for a 3-6 month contract to transition of our Unity-based application from a local desktop environment to a scalable, cloud-hosted infrastructure.
This role is ideal for someone with deep expertise in Unity streaming, cloud GPU architecture, and infrastructure automation who can lead the deployment and performance optimization of a global rendering platform. Key Responsibilities
Cloud Streaming & Architecture
Required
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This role is ideal for someone with deep expertise in Unity streaming, cloud GPU architecture, and infrastructure automation who can lead the deployment and performance optimization of a global rendering platform. Key Responsibilities
Cloud Streaming & Architecture
- Build and manage the full pixel-streaming pipeline using Unity Render Streaming and WebRTC.
- Optimize video encoding (H.264/H.265/AV1) for low-latency performance across diverse networks.
- Implement session handling, input forwarding, and concurrency management for thousands of users.
- Deploy scalable GPU clusters (AWS G4/G5, Azure NV-series, or GCP A2).
- Configure VPCs, load balancers, TLS termination, and autoscaling logic based on usage metrics (FPS, queue length, etc.).
- Manage and optimize server configurations, including virtual machines, storage, load balancers, and firewalls.
- Containerize Unity server builds with Docker and deploy via Kubernetes (EKS/AKS/GKE) or ECS/Fargate.
- Create robust CI/CD pipelines using GitHub Actions, GitLab CI, or Jenkins for automated builds and image deployments.
- Manage infrastructure as code using Terraform or Pulumi.
- Set up observability stack (Prometheus, Grafana, CloudWatch) to monitor system health, GPU usage, and network performance.
- Define alerting, SLOs, and incident response protocols.
- Enforce secure IAM policies and encrypted media delivery using DTLS/SRTP.
- Work with Unity engineers to refactor for cloud-based, headless rendering (–batchmode, –nographics).
- Document infrastructure, pipelines, and standard procedures for handoff and team transparency.
Required
- 3+ years building interactive streaming or cloud gaming platforms.
- Production experience with Unity Render Streaming and real-time encoders (WebRTC, H.264/AV1).
- Hands-on with cloud GPU compute on AWS, Azure, or GCP.
- Skilled in Docker, Kubernetes, and IaC (Terraform or Pulumi).
- Strong understanding of cloud networking, load balancing, and security best practices.
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